Cinematics Animator
Motion capture, scene design, facial animation, key-frame animation. Crafting animated scenes ranging from simple background vignettes all the way up to key dialogue-driven moments. Working closely with scripters, level builders, FX, and lighters to make sure animation flows properly and feels seamless in any given scene, big or small.
Image ©Activision

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Cinematics Animator
Motion capture, scene design, facial animation, key-frame animation. Crafting animated scenes ranging from simple background vignettes all the way up to key dialogue-driven moments. Working closely with scripters, level builders, FX, and lighters to make sure animation flows properly and feels seamless in any given scene, big or small.
Image ©Activision

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Cinematics Animator
Motion capture, scene design, facial animation, key-frame animation. Crafting animated scenes ranging from simple background vignettes all the way up to key dialogue-driven moments. Working closely with scripters, level builders, FX, and lighters to make sure animation flows properly and feels seamless in any given scene, big or small.
Image ©Activision

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Previsualization Artist
Previsualization of the White Ape sequence
Image ©Walt Disney Films

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Virtual Cinema Artist/Previsualization
Asset creation, asset manipulation, motionbuilder scene building (stitching, combos), video facemask generation, scene troubleshooting, animation fixes, environment tweaks and specific director notes
Image ©20th Century Fox

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Jr. Animator
Various animation assets, including first-person cut scenes and gameplay mechanics.
Image ©Sony Pictures

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